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- on mouseDown
- set the visible of sprite 48 to 0
- puppetSound("Tone")
- updateStage()
- repeat while the mouseDown
- nothing()
- end repeat
- set the visible of sprite 48 to 1
- end
-
- on mouseUp
- if the shiftDown then
- go("index1", "MainMenu")
- else
- go("Main", "MainMenu")
- end if
- end
-